'Add' support for Android GameActivity entry point #146
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Following the examples the application failed to launch properly in newer version of Unity. This is because the newer versions of Unity use the GameActivity entry point, and the built in
AndroidManifest.xml
is 'hardcoded' to expect the regular activity.AndroidManifest.xml
with a post-build patching script.The end result is that there is no
AndroidManifest.xml
edits required any more. You can build the game with the Activity entry point or the GameActivity entry point, and it'll 'just work'.