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A very low-priority papercut. I've saved SuperUnityBuild as part of my layout for my current project; however, every time I load the layout, I get the following error:
The layout "/Users/nick/Library/Preferences/Unity/Editor-5.x/Layouts/default/MY_PROJECT.wlt" could not be fully loaded, this can happen when the layout contains EditorWindows not available in this project.
UnityEditor.WindowLayout/<>c__DisplayClass43_0:b__2 () (at /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:595)
Just confused as to why this occurs, given that SUB is part of my project.